[Unreal4] Project Alive
[2018] moiin : VR FPS(HTC-VIVE)
-Unreal4 4.20 / Dedicated Sever-Multi Play System
Project Director(+Technical Art Support) & etc
[Unreal4] Project Jurassic Hunter Prototyping
[2018] moiin : Real-Time Full Body Motion Tracking VR FPS
-2018.06.28~30 KINTEX VR Summit(https://www.robouniverse.co.kr:12110/2018/indexv.php) submit
-Unreal4 4.18 / Dedicated Server-Local Multi Play system
-Perception Neuron + PPGun + DPVR
Project Director(+Technical Art Support) & etc
[Unreal4] ProjectHunter-Cinema Making
[2018] moiin : Full Body Motion Tracking VR FPS Game PVMovie
-Unreal4 4.20 / Sequence Rendering(No Sonund)
Directing- Camera, Lighting, Technical Support, etc
[Unity3D] Project Catch!!
[2018] moiin : Arcade Game Project
-3Set: Catch Mouse/Catch It/Catch Wolf
-Unity3D 2017.3.0f3
-Maintaining the Graphic asset(2D Resource, Animation, VFX etc) pipeline.
-Shader, Technical Art Support
[Unity3D] 화재진압 체험교육(VR, FullBody-MotionTracking)
[2018] moiin : Full Body Motion Traker VR Education Project
Hardware: Perception Neuron + DPVR
-Unity3D 2017.3.0f3
Directing, LevelDesign, Animation&VFX Resource Control
Profiling-Occlusion Culling Setting, Particle optimization, Lightmap Bake
[UNITY3D] ARzone Project with Tourism in Japan
[2017] JNTO/ANIPEN
produce All Unity resource
(images, shading FX, animation, sound effect, prefab&batching test)
Project pipeline management / Organize document